* Minor CPU performance improvements with certain types of art content
* Reworked the Global Item Loadout page to make shuffling items easier to work with.
* Fixed Last Hit Trainer bugs
* Various SFM improvements (material overrides, health bars, etc)
* Fountain damage now cancels effects similar to hero damage (e.g. salve, heart, blink), and now has 25% Accuracy (Note: This change was added in an update last week)